Saturday, September 2, 2017Trilogy Home: Tour In VR
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Showcased at Breckenridge Film Festival, Trilogy Home brought Sketchup to life with Unreal Engine in partnership with HP and Trilogy Partners.
I was responsible for this entire project, here is a list of specifics I worked on:
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Implementing gameplay logic using custom blueprints.
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Creating performant materials & material instancing.
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Importing Sketchup assets into Unreal and optimizing the meshes.
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Scene lighting, ensuring the scene looked beautiful while retaining 60fps on target hardware.
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Performance profiling and optimization.
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Configuring graphics and forward rendering settings.